Design Engineering and Media Art

In Design Engineering and Media Art field, students study new designs and arts demanded by the twenty-first century. This field deals with the processes relating to media design such as analysis, vision structure, creation, assessment and marketing.

The following introduces some of the projects categorized by research fields:

Technology & Design

Digital Entertainment Project This project lays special emphasis on human emotion and experience while studying digital entertainment designs for the twenty-first century.
Documentary Project Since multifarious visual experiences are accessible to people in our digital age, this project aims at providing documentaries based on personal histories, which rooted in the contemporary world.

Contents & Design

Projects in product and fashion design field develop new products and fashion designs by using advanced information technology and design theory, as well as constructing its methodologies.

Ubiquitous Media Design Project This project uses comprehensive design practices, ranging from concept creation to verification of prototypes, to create products for the twenty-first century.
Wearable Fashion Project This project employs electronic circuit and advanced information technology, such as CAD/CAM, to develop designs for apparel, accessory and interior space.

Social & Design

Projects in space and communication design create systems that enhance human communication and space usage.

Ubiquitous Construction Urban Project This project uses mobile phones, camera and sensor network to analyze real urban space and style to reconfigure urban architecture.
Wireless Communication Project This project aims at helping wireless users to acquire or provide information in real space.

Course Description and Syllabi

Click on the course name or category for a general description of each course. The syllabus for each course is made available only through the Keio domain.