Designing "X" in unexplored fields
Associate Professor, Program Chairperson
The XD (X-Design) program is centered around design and art, with science and technology as the "creative mind" driving force of its research. From prototyping to real-world implementation, the XD program re-institutes and integrates elements that have conventionally been divided, such as art and science, subjectivity and objectivity, theory and practice, and irreproducibility and universality. We nurture experts who can design and research in unexplored fields.
The program's creative mind is composed of "5 X's":
1) creating the "unknown (X)" values and research fields that have yet to be named,
2) imagining "eXtreme" situations that could happen in the future,
3) continuing "eXperiments" and prototyping to improve,
4) "crossing (X)" beyond the boundaries of diverse cultures, arts, and academic areas,
5) "eXpressing" yourself through art, music, systems development, fabrication,
communication, and design.
Once enrolled in the XD program, each of you will be able to wield the language of writing, as well as modeling, drawing, and performing, to add new interpretations to your research on these 5 X's. Furthermore, the XD program provides a rich interaction among SFC laboratories that transcends various fields, allowing them to develop each other's unknown designs and research through a lively exchange of ideas.
Affiliated Academic Projects
- Art Science
- Mobile Methods: Practice
- Mobile Methods: Theory
Faculty Members（as of April, 2023）
Note: "◎" indicates the Program chairperson.
|FUJII, Shinya||Associate Professor||Drums and Rhythm, Neurosciences and Music (NeuroMusic), Music Perception and Cognition, Motor Control and Learning|
|ISHIKAWA, Hajime||Professor||Landscape Architecture, Cartography|
|KATO, Fumitoshi||Professor||Communication and media studies, Qualitative research methods|
|MATSUKAWA, Shohei||Associate Professor||Architectural Design, Algorithmic Design, Design Process Theory|
|NAKAGAWA, Erika||Assistant Professor||Architectural design and design related to architecture in general, neighborhood design|
|NAKANISHI, Yasuto||Professor||UI/UX, HCI, HRI, Design Aid System, Creative Activity Support|
|◎NARUKAWA, Hajime||Associate Professor||Architecture, Product Design, Graphic Design, Fine Art, Perspective, Map Projection, Geometry|
|SAVAGE, Patrick||Associate Professor||Music, Psychology, Anthropology, Computer Science, Cultural Evolution, Digital Humanities|
|TANAKA, Hiroya||Professor||Design Engineering, 3D/4D Printing, Circular Economy|
|WAKITA, Akira||Professor||Visualization, Geometric Modeling, Smart Material|
|MASUI, Toshiyuki||Professor||User Interface, Ubiquitous Computing|
|SUWA, Masaki||Professor||cognitive science, artificial intelligence, communication design, design science|
Possibilities after Graduation
The program aims to develop creators who design innovative value with integrating their own five senses, skills and advanced technology. Some graduates of this program join domestic and international industries such as telecommunication, business consulting, electronic appliance, game, CG design, broadcasting, movie, advertising, WEB, cellular phone contents and publishing. Yet some graduates of this program have become artists, Ph.D. students or faculties in universities, and founders of venture companies. They would be called designer, artist, engineer, design researcher, design engineer, design director, art director, media artist or media architect. Furthermore, we hope they could develop new types of work beyond established category.