X-Design(XD)

 Science technology and cultural infrastructure has made tremendous progress in the twenty-first century. Computers have become ubiquitous in modern society. People have acquired a new concept of value and have altered their ways of thinking, perception and acknowledgment. They have adjusted to the stupendous social changes and evolved new procedures to manufacture and develop systems. In brief the twentieth century habits of mind and evaluation have become obsolete.

In a rapidly advancing society where life environment and social circumstances are have reached their limits, people who design and embody future aims and goals have become invaluable. The program emphasizes "the creative mind" in research and endeavors to train people who can combine hitherto separated areas such as:

  • Development and Expression
  • Technique and Technology
  • Scientific Reason and Artistic Sensitivity
  • Logic and Ethics
  • Value for Producers and Value for Users

Affiliated Projects

  • Cybersound Project
  • Place and Mobile Media
  • Designing Real
  • Contemporary Socio-Cultural Research Project
  • Life Knowledge in Practice
  • Network Style
  • Social Fabrication

Graduate School of Media and Governance > Registration Numbers of Graduation Project

Interview

Welcome to the Experimental Studio that Syncretizes Art and Design

Akira Wakita
Professor, Program Chairperson
 
Since its founding, SFC has emphasized the power of problem-finding and problem-solving. The former is handled in the field of art, while the latter is the very purpose of design. It goes without saying that these fields should not deal with their respective subjects separately, but that they should function in harmony. The XD Program is a graduate school program that conducts research in diverse fields related to art and design. We do not separate engineering, the humanities, the social sciences, and the arts. This is an experimental place for artists, researchers and practitioners from various backgrounds to discuss, create and come together.
The XD Program emphasizes diversity above all else. We cover a wide range of fields, including music, graphics, robotics, media art, fashion, product design, criticism, communication, digital fabrication, documentary production and many more. Students belong to a supervising faculty member’s studio, work together and separately on projects, and repeatedly present and discuss their projects in design reviews in which all faculty members and students in the Program participate. In this way, they produce their own research through open creation, sharing the joy of production, methodology and vision, which are the essence of thinking. The real thrill of learning in the XD Program is that you are immersed in a sort of ‘ecosystem of creation’, rich in diversity.
The XD Program values the spirit of alternative thinking and independence. This is a spirit that strives for and aims to create what is truly original—without ingratiating itself to design and art that are seen as authorities. The zealous pursuit of advanced technology, the emphasis on fieldwork and the stress on reflection through prototyping that are the hallmarks of the XD Program arise from our deep and passionate desire to create things that are truly new. This is no other than the spirit expressed in the principles of ‘independence and self-respect’ and ‘do what others have never done before’, which were valued by Keio University founder, the venerable educator Yukichi Fukuzawa. I strongly believe that Keio University’s XD Program is the most stimulating place to learn about the future of art and design. 
 
Faculty Members (as of April, 2013)

Note: "*" indicate the members of the graduate school committee; "◎" the Program chairperson.

Name Title Research Interrest(S)
* IWATAKE, Toru Professor Music Composition, Computer Music
* KAKEHI, Yasuaki Associate Professor Interactive Media, Augmented Reality, Media Arts, Human Interface
* KATO, Fumitoshi Professor Communication design; Facilitation; Communication and media studies; Qualitative research methods
MIZUNO,Daijiro Assistant Professor Fashion Design Critique and Practice, Design for Social Inclusion, Interdisciplinary Design Research
* NAKANISHI, Yasuto Associate Professor Information Design, Experience Design, Human Interface, Mobile Computing, Urban Computing, Design Aid System, Creative Activity Support  
* TANAKA, Hiroya Associate Professor Design Tool, Design Machine, Personal Fabrication, Social Fabrication
*◎WAKITA, Akira Associate Professor Geometric Modeling, Computer Aided Design, Smart Material

Sub-members of the Program:

Name Title Research Interrest(S)
* OGAWA, Katsuhiko Professor Commnication Design, Network Sociology, Human Interface
* SUWA, Masaki Professor Cognitive Science, Communication Design, Artificial Intelligence, Design Science

Faculty Profile

Possibilities after Graduation

This Program aims to produce creative directors, technical directors, CTOs, producers and CEOs in cultural industry such as media arts and design. It also aims to produce educators, curators and artists. Some graduates of MD Program have become artists and some faculty members at universities. Yet there are some who join domestic or international industries such as telecommunication, business, consulting, electronic appliance, game, CG design, broadcasting, movie, advertising, WEB, cellular phone contents and publishing. The Program also encourages graduates to start their own venture business.

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