Vanguard

Working with Computers to Create a New Paradigm for Architecture and Urban Landscapes

Professor Yasushi Ikeda believes that when it comes to architectural design, computers can be much more than tools—they can actually expand the range of possibilities and suggest new paths to follow. We talked with Professor Ikeda about his vision for architectural design generated through the terplay of computer technology and human creativity.

IKEDA, Yasushi

Professor
Graduate School of Media and Governance

Encouragement of Architectural Learning


Vanguard:IKEDA,YasushiFrom the time I was a small child I loved to draw. I was in elementary school when Osaka Expo ’70 opened, and I was so inspired by its futuristic vision of the human living environment that drawing imaginary cityscapes became my passion. I decided to major in architecture at the encouragement of my high school art teacher. At a time when I was finding it hard to settle on an academic and career path, he told me, “If you like drawing pictures of cities, the department of architecture would be the best place for you to learn about the urban environment and its architecture from an engineering standpoint.” Everyone experiences certain life-changing encounters, and that day I experienced mine. On the very same day my teacher gave me that advice, I went to the library and stumbled on a book illustrating the work of Frank Lloyd Wright and Minoru Yamasaki, the Japanese American architect who designed the former twin towers of the World Trade Center. I took the book out, and as I looked through it, it became clear to me that this was the path I was meant to follow. By the time I applied for college, I knew for certain that I wanted to major in architecture.


Viewing Architecture in the Context of Urban Landscapes


Vanguard:IKEDA,YasushiIn college, I was determined to study under Professor Fumihiko Maki, who was already a superstar in the world of architecture. I entered his laboratory, and in fact ended up studying with him for about nine years altogether, including graduate school and the time I spent working in his design office. Professor Maki became my master and mentor in the field. My goal when I began college had been to learn how to design a building, but in the Maki Lab, the focus was not so much on individual buildings as on the urban space as a whole. Instead of treating architecture in isolation, Professor Maki was advocating a broader approach that removes the distinction between individual structures and the urban space they collectively form. He felt there was more to be learned by studying the urban systems that spring up naturally in a community, without anyone consciously creating them, than by focusing narrowly on the works of specific architects. For my undergraduate Bachelor’s Project, I drew up my own development plan for Tokyo’s Shiodome district, which is now undergoing redevelopment. In graduate school, one of my research projects involved taking photos of the urban landscape, loading them onto a computer, and analyzing the underlying rules and principles informing those townscapes.



Computers and Architecture Come Together


Vanguard:IKEDA,YasushiIn my second year of graduate school, I had the opportunity to assist in the preparation of Professor Maki’s successful entry for the Makuhari Messe design competition. Because the structures Professor Maki’s team envisioned for the convention center used a huge number of trusses, drawing the plans by hand posed a daunting challenge. I wondered if a computer couldn’t be used to render the trusses. At that time, computer-aided design (CAD) systems were virtually nonexistent, so I did my own programming and used it to complete the drawings. From there, I began to contemplate the possibilities for architecture designed with the aid of computers, and that train of thought led eventually to the idea of algorithmic design, which even today remains a key concept in my research. Researchers in the field of algorithmic design are making the most not only of human skills but also of what computers have to offer. We are exploring the new possibilities that open up when computers become the basic platform for architectural design instead of the architectural drawings that have always performed that function.


Computers as a Source of Insight


Vanguard:IKEDA,YasushiOverseas, what we call algorithmic design is commonly referred to as parametric design. The reason we adopted the term algorithmic design instead is that we want to convey our own unique approach. Parametric design still carries the nuance of computers as nothing more than tools for the execution of human ideas. Our idea was to go beyond that and try to make computers do half of the “thinking,” so to speak. We believed that by enabling computers to “think,” we could have them point the way to new possibilities that had never occurred to people, and that was the role we wanted them to play. If we can simulate our existing perceptions on a computer, we can also reverse the process and use that capability for other purposes, to do things we never did before. As I see it, the possibilities suggested by the results of various computer simulations can change our basic perception of form-making. Moreover, by their very nature, computers can come up with ideas that are unbound by the constraints of convention. Whenever human beings apply themselves to a familiar problem, they automatically restrict themselves to a narrow range of solutions. For example, when laying out windows in an architectural drawing, we instinctively stay within an established range of possibilities instead of starting from the idea that windows can take any number of forms.

Vanguard:IKEDA,YasushiComputers can generate simulations of plans that are more complex than anything a human being can draw. They can serve as the bridge between new ideas and the actual feasibility of those ideas. In all of these ways, computer programming has made it technically possible to do things that we human beings were unable to do by ourselves. Rather than simply ask how technology can help us execute what we already have in mind, we want to focus more on drawing inspiration from the new possibilities offered by technology as we consider what sorts of designs to tackle next.



Expanding Horizons at SFC


Vanguard:IKEDA,YasushiI used computers in the practice of architectural design before coming to the Shonan Fujisawa Campus, but after coming here I began to consider the relationship between computers and architecture/urban space in a context separate from design practice. With the development and spread of computer and network technology over the past dozen years or so, our social systems have changed by leaps and bounds. Unfortunately, the design of our urban environment has not changed as dramatically as one might hope. To some degree, people in the design industry have resisted the rise of virtual space and remained centered on conventional methods. I think the reason is that, while computers have expanded our thinking, there was some uncertainty as to what people could actually do with this enhanced three-dimensional view computers have given us. But I am convinced that all this will change in the years ahead, as our algorithmic design methods are linked up with the computer-controlled industrial technology known as “digital fabrication.”Vanguard:IKEDA,Yasushi
Then our methods will evolve into a real industrial technology that uses IT to create spaces “intelligently,” allowing us to shift from the twentieth-century model of architecture and urban design, which is predicated on mass-production and mass-energy consumption, to a whole new kind of value in urban and architectural design. It seems to me that I only began thinking in such terms after I entered into a situation where my perspective is constantly alternating between that of an architect who creates actual structures and that of a teacher-researcher. At SFC, instructors and students with a great diversity of ideas and approaches come together to create an atmosphere that I find extraordinarily stimulating. Here one learns about cutting-edge technology, all the while working closely with real objects, real creations, the real world. As I see it, discovering new possibilities in that interaction is what SFC is all about. And I am committed to incorporating this unique strength into the work we do in my own laboratory.



A Brief Background of Professor

IKEDA, Yasushi


Professor Ikeda graduated from the Department of Architecture of the University of Tokyo’s Faculty of Engineering in 1985. He went on to complete the master’s program in the Graduate School of Engineering and earn his Ph.D. in engineering. He joined Maki and Associates in 1987 and worked there until 1995, when he left to establish the Yasushi Ikeda Design Studio (renamed Ikeda Kokubun Design Studio, or IKDS, in 2003). After teaching for several years at the Keio University Faculty of Policy Management as associate professornon-tenuredand in other positions, he was appointed associate professor at the Faculty of Environmental Information in 1999, and became professor in 2008. Professor Ikeda’s specialty is architecture and urban design. His major projects include the Multimedia Conference Room, Keio University SFC (1999); Design Studio Buildings, Keio University SFC (2000); Institute for Advanced Biosciences, Keio University (2001); New Main Building, Keio Futsubu School (2001); Daizawa Plus Co-op (2005); plan for an apartment complex in Binjiang, Quanzhou (2005); Sakata City Community Service Seminar Center Multipurpose Hall (2006); and plan for an airport rapid transit system station, Taipei Main Station redevelopment project (2006). His publications include Vijuaru ban kenchiku nyumon 5: Kenchiku no gengo (Visual introduction to architecture 5: The language of architecture) (Tokyo: Shokokusha, 2002), to which he contributed a chapter.



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Ikeda Laboratory (in Japanese)

Ikeda Kokubun Design Studio (in Japanese)

(23 August 2010)

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